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Author: Klaus Kääriäinen

Tools For An Artist – Gunnheim Development

Friday, 17. July 2015

Hey! It's Friday again! I bet some of you are already taken the weekend refreshment out from the fridge and even poured those down your throat.

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What it needs – Gunnheim Development

Tuesday, 14. July 2015

Hey! Today we had some fun with our new weapon and yes I'm talking about Gunnheim! For now, we call it Ancient Smiter.

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Rework meets Gamedev

Tuesday, 7. July 2015

Hello! Another day, yet another blog post. Yesterday Petri opened up some feelings from our Gunnheim test session.

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Recent Posts

  • Good product is not enough
  • Hypersensitive Bob launch March 29th! What’s next?
  • Closed Testing has begun! (Get your Steam key)
  • Road to Release: Greenlit!
  • What is “Hypersensitive Bob”?

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