Hey! It's Friday again! I bet some of you are already taken the weekend refreshment out from the fridge and even poured those down your throat.
What it needs – Gunnheim Development
Hey! Today we had some fun with our new weapon and yes I'm talking about Gunnheim! For now, we call it Ancient Smiter.
Rework meets Gamedev
Hello! Another day, yet another blog post. Yesterday Petri opened up some feelings from our Gunnheim test session.