Gamedev highlights of the day

GUNNHEIM Today we had a lot of progress with Gunnheim. There are now actual weapon pickups, which are hell of a lot of fun. Our brief playtesting sessions escalated to a point where we all stated that it's really time to get back to work, "just after one more level.

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Answering that casual question – how is our startup doing?

Probably the most frequently asked questions we get a lot - mostly by friends and family members that don't have to live right in the middle of the daily startup buzz - are: "How are you guys doing? "Have you had plenty of work?" "Are you really working full-time on your own business?

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